chocolate game rules. Components 90 Move cards 1 board 14 Story markers 12 markers for both players 50 action cards rulebook Object of the Game Win the game by transporting your items across the world using the most valuable route. The player with the most cards is the winner! Setup Before your first game, check to make sure you have all of the cards included. Remove one action card for each symbol on the cards, placing them in a stack, face down. For your first game, leave all of the cards in place except for one: each player chooses a color, takes one marker, and receives a movement card and a score sheet. Shuffle the game cards and deal one at a time, choosing a number of cards from the top of the stack as your start hand. (To make the game easier, do not reveal the cards). The player to your left begins the game. From your starting hand, place your card face up in front of you. You now know the route your item will take to the destination of your choice. You can move the cards in any order yo you choose. For example, if the yellow card is at the beginning of the path, you could move it to a location on the map with symbols of the chosen color. The color must be of at least one type of item, which does not include your own. Your destination is still open to interpretation, but at least one of your cards must be of one type of item to be your destination. Once your destination has been determined, place one action card face up on top of your card (make sure you still have the card with the icon in its base). The remaining cards form your supply. This is the next player's starting hand. You may only use one hand during your turn, so be sure to store them secret from your opponents. Remember, there is no limit to how many cards you may keep in your hand; for example, you could store one card and one action card in your hand. Object of the Game Players take turns taking turns transporting their cards across the world, passing from tile to tile until one or more of them arrive at the destination. Game Play On your turn, do the following: 1. Draw a card At the beginning of your turn, if there is no card in your hand, draw a card from the top of the stack and place it face up in front of you. This is your starting hand. Note: If you have already revealed the top card of the stack, you do not draw a card on your turn. 2. Movement Moving a card from one tile to another tile as you travel depends on whether there is one or more movement cards in the tiles on either end of the card. A. Crossing Tiles The colored arrow at the bottom of the card indicates the direction the card must cross if it reaches its destination. There are 3 different colors of movement cards: yellow, green, and red. The lowest numbered card on each tile represents the direction the card must turn to move if it gets there. When all three colors of cards are in play, it is a green movement. In this example, you cannot move from the second tile to the first, or from the second tile to th...

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